Epic's 2013 GDC real-time Unreal Engine 4 presentation, Infiltrator

This was my first big project at Epic. I worked with MANY talented artists on this demo. It was the fist time I got to work with so many of the GEARS artists I was a fan of before getting to Epic. The environment assets in this video were created by various members of Epic's talented environment art staff. I was primarily responsible for the meshing, lighting/atmosphere of the underground areas (except the tunnel where the soldier gets knifed) but some other folks played large roles in there as well.

Art Director: Chris Perna
Lead Environment Artist: Maury Mountain

Epic's 2013 GDC real-time Unreal Engine 4 presentation, Infiltrator.

Epic's 2013 GDC real-time Unreal Engine 4 presentation, Infiltrator.

Epic Games - Unrea lEngine4 Infiltrator Demo Full HD/ GDC 2013

Work in progress shot. I took a screen shot of the work up to that point and did a quick paint over of the mood I was shooting for.

Work in progress shot. I took a screen shot of the work up to that point and did a quick paint over of the mood I was shooting for.